Friday 29 October 2010

A good example on visual language- Fallen Art

Fallen Art is one of my favorate animation which has ever won the first prize in 2005 Siggraph. It is made by Tomek Baginski, who made "The Cathedral" successfully in 2002 Siggraph. He is so gorgeous!


This animation is so perfect no matter in visual language or music. Especially in the middle part, in a dark room, the saturation is low and the shade is almost close to grey. At the same time, it imitates the film particles throughout the whole animation, which convey a depressed mood to audience. According to J.Michael Gilletle in "Design with light", the primary goal of lighting designer is to create an enviromental atmosphere which is supportive of the play's production concept. Under such a visual style we can clearly feel the role's contradiction and abnormal psychological activity. When the character turn on recorder's button, music is on and the machine is beginning to run. The camera moves with that machine in a same rhythm. However it is not rigid but vivid since the movement of camera has proper shake just like in a real film which pushes the story line to a new high.


The whole animation is about 300GB althouth it is only 6 minutes. Baginski introduced that this animation needs to render into 35mm movie format, so they have a large task to unfold textures' UV which definitely need a high quality. This is why we can watch the nice details about everything in animation even in such a grey images.


Reference:


Gillette, J. M. (1989). Designing with Light. The United States: Mayfield Publishing Company.

The film is on http://www.youtube.com/watch?v=F7HMz1WKkso.


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