Sunday, 27 February 2011

Shot_01

According to Mascelli(1965), choice of camera angle may be decided by analyzing the purpose of the shot. In the shot_01 I want to introduce the place and the background of the story.

At the beginning, it will last 4-5 seconds with a slight zoom in and shining.

The spaceship appears at the left side of the image with a high angle.
In this shot, audience could feel its power and appreciate its details on the main body.


In the end of this shot, the spaceship is at the right side of the image with a low angle.

The shot_01 is a camera animation. Obviously, the spaceship is coming from the left side and leaving at the right side, which will make the audience feel comfortable and balance. The audience also could understand where it comes from and will go. (I will make more details in the background.) In the shot, the camera angle is translating from high angle to eye-level angle, then to low angle, which is beneficial for audience to understand its structure. Especially, in the low angle, audience could feel its huge power from its propeller, as it looks much bigger within such an angle, audience also could clearly understand its destination from its direction.

The series of camera angle is the progressive viewpoint. According to Mascelli(1965), in a progressive series, each angle is either greater (or smaller) than the preceding angle. Angles may also progress in height, going from low to eye-level to high angle (or may regress in opposite manner). Or they may progress in relation to the subject, such as going from front to side to rear angle. Any series of angles progressing in orderly fashion- in or out, up or down, or around, the subject- is governed by this principle.

The right view of the spaceship in the software
The top view of the spaceship in the software

The yellow lines in two pictures are the movement path of the camera. I make it smooth, avoiding severe shaking, which will make audience have some misunderstandings. 

Reference:

Mascelli, J. V. (1965). The Five C's of  Cinematography. The United States: radstone publications.

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