Monday 6 December 2010

learning agreement final

Aim:

By researching lighting design, I hope to get a comprehensive understanding about how to apply it to 3D animation to improve storytelling in terms of shaping the space, molding characters emotions within their role and rendering the appropriate atmosphere for a scene. My aim is to develop the expressive power with a 3D animation’s narrative.

I will also research cinematography related to lighting design. Through this I wish to heighten the audience’s understanding of the narrative and their enjoyment of the piece.

Using this understanding I will make an animated narrative piece of work which will be approximately three minutes in length.

Brief description of your project:

Central concern of the project:

My project is to understand and research Lighting Design and Cinematography in Three-Dimensional Animation and then apply them into my animation which will be approximately three minutes. From my research, I hope I can comprehensively understand these theories and correctly put them into use, which could improve 3D animation’s storytelling in terms of lighting distribution, intensity, lighting color, lighting angle, shadow, camera angle as well as composition. It is necessary to use them appropriately to heighten the audience’s understanding of the narrative and their enjoyment of the piece.

Scope:

My project will be researched in terms of lighting distribution, lighting intensity, lighting color, lighting angle, shadow, camera angle as well as composition.

Relevance:

{It is the balance between dramatic lighting and accurate lighting that is the focus of my study} how to apply lighting that is accurate enough to convince the audience of it reality with sufficient drama to enhance the narrative. Lighting helps the audience understand the predicament of character within a narrative and therefore heightens their emotional involvement with the story.

Learning outcomes:

LO1:

Demonstrate an understanding of Lighting Design within 3D Animation and apply it in the development of a shot animated project.

LO2:

Demonstrate an understanding of cinematography within 3D Animation and it placed in relation to story telling.

LO3:

Demonstrate an understanding of audience and their relationship to the narrative within 3D Animation and how lighting design and cinematography could enhance their experience.







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